RESEARCH

Three Main Research Tracks

Sensing

This research track focuses on developing novel software sensors with consumer wearble hardware for measuring psychological and physiological states in free-living environments.

Subtrack 1-1: Sleep Sensing

Subtrack 1-2: Wearable Brain Imaging

Subtrack 1-3: Mental States Sensing

Subtrack 1-4: Activity Recognition

Subtrack 1-5: Glucose Sensing

#sleepTracking   #eyeTracking   #glucoseSensing    #depressionSensing   #fNIRS   #machineLearning    #featureEngineering

Informatics

This research track focuses on developing novel analytical/modelling/predictive methods for gaining insights into quantified-self data collected using off-the-shelf consumer wearables.

Subtrack 2-1: Quantified-Self Data Mining

Subtrack 2-2: Large-Scale Longitudinal Collection of QS Data

#personalInformatics   #consumerInformatics  #dataVisualization   #dataMining  #machineLearning    #timeSeriesAnalysis

Interaction

This research track focuses on designing and developing software applications (mobile apps, smartwatch apps, web apps) to engineer people's behavior towards better health, productivity and wellbeing.

Subtrack 3-1:  Gamifying mHealth

Subtrack 3-2:  mLearning App Design & Development

Subtrack 3-3: Human-Computer Interaction in mHealth & mLearning

#appDevelopment    #gamification  #behaviorChangeTheory    #mHealth  #digitalHealth   #HCI   #soundTherapy  #nudge